征用 


Expropriate
法术
Printed (ZHS)
法术
议争~由你开始,每位牌手各投票选择「时间」或「金钱」。于本回合后进行额外的若干回合,其数量等同于投票选择「时间」的总票数。对投票选择「金钱」的各牌手而言,该牌手每如此投票一次,便选择一个由他拥有的永久物;你获得这些永久物的操控权。放逐征用。
Oracle text (EN)
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Printing details
- Set
- CN2 · 30
- Rarity
- Mythic
- Language
- ZHS
- Artist
- Zack Stella
- Released
- 2016-08-26
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHS)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHS) |
|---|---|---|
| November 3, 2026 | €12.36 | €43.97 |
| November 2, 2026 | €12.19 | €43.97 |
| November 1, 2026 | €11.86 | €43.97 |
| October 30, 2026 | €11.86 | €44.12 |
| October 29, 2026 | €11.86 | €44.06 |
| October 28, 2026 | €11.90 | €44.06 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €9.99 trend €12.36 30-day avg €11.65 | low €45.02 trend €40.93 30-day avg €83.61 |
| CardTrader (ZHS) | NM from €43.97 with Zero from €43.97 | NM from – |
| CardTrader (any language) | NM from €13.09 | NM from €55.63 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Banned
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
-
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
-
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
-
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
-
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
-
You must vote for one of the available options. You can't abstain.
-
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
-
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
-
Each player must vote for one of the available options. They can't abstain.
-
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.