召し上げ 


Expropriate
ソーサリー
Printed (JA)
ソーサリー
動議 ― あなたから始めて各プレイヤーは「時」または「金」のいずれかに投票する。「時」1票につき、このターンに続いて追加の1ターンを行う。「金」1票につき、その票に投票したプレイヤーがオーナーであるパーマネント1つを選び、それのコントロールを得る。召し上げを追放する。
Oracle text (EN)
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Printing details
- Set
- CN2 · 30
- Rarity
- Mythic
- Language
- JA
- Artist
- Zack Stella
- Released
- 2016-08-26
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €12.19 | €14.20 |
| October 29, 2026 | €11.86 | €14.20 |
| October 28, 2026 | €11.90 | €14.20 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €9.99 trend €12.19 30-day avg €11.57 | low €45.02 trend €40.93 30-day avg €83.61 |
| CardTrader (JA) | NM from €14.20 with Zero from €14.20 | NM from – |
| CardTrader (any language) | NM from €13.09 | NM from €55.63 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Banned
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
-
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
-
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
-
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
-
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
-
You must vote for one of the available options. You can't abstain.
-
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
-
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
-
Each player must vote for one of the available options. They can't abstain.
-
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.