征用 


Expropriate
法术
Stampata (ZHS)
法术
议争~由你开始,每位牌手各投票选择「时间」或「金钱」。于本回合后进行额外的若干回合,其数量等同于投票选择「时间」的总票数。对投票选择「金钱」的各牌手而言,该牌手每如此投票一次,便选择一个由他拥有的永久物;你获得这些永久物的操控权。放逐征用。
Testo oracle (EN)
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Dettagli della stampa
- Set
- CN2 · 30
- Rarità
- Mitica
- Lingua
- ZHS
- Artista
- Zack Stella
- Uscita
- 2016-08-26
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ZHS)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ZHS) |
|---|---|---|
| 2 novembre 2026 | 12,19 € | 43,97 € |
| 1 novembre 2026 | 11,86 € | 43,97 € |
| 30 ottobre 2026 | 11,86 € | 44,12 € |
| 29 ottobre 2026 | 11,86 € | 44,06 € |
| 28 ottobre 2026 | 11,90 € | 44,06 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 9,99 € trend 12,19 € media 30 gg 11,57 € | minimo 45,02 € trend 40,93 € media 30 gg 83,61 € |
| CardTrader (ZHS) | NM da 43,97 € con Zero da 43,97 € | NM da – |
| CardTrader (tutte le lingue) | NM da 13,09 € | NM da 55,63 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Bandita
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
-
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
-
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
-
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
-
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
-
You must vote for one of the available options. You can't abstain.
-
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
-
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
-
Each player must vote for one of the available options. They can't abstain.
-
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.