Blutroter Bund 


Sanguine Bond
Verzauberung
Printed (DE)
Verzauberung
Immer wenn du Lebenspunkte dazuerhältst, verliert ein Gegner deiner Wahl entsprechend viele Lebenspunkte.
Oracle text (EN)
Enchantment
Whenever you gain life, target opponent loses that much life.
Printing details
- Set
- TSR · 330
- Rarity
- Special
- Language
- DE
- Artist
- Jaime Jones
- Released
- 2021-03-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 31, 2026 | €4.88 |
| October 29, 2026 | €4.68 |
| October 28, 2026 | €4.48 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €2.00 trend €4.88 30-day avg €4.34 | low €12.00 trend €19.43 30-day avg €15.49 |
| CardTrader (DE) | NM from – | NM from €50.64 with Zero from €50.64 |
| CardTrader (any language) | NM from €2.49 | NM from €20.05 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.
-
If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
-
If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
-
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
-
In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.