基尔山贼 // 维汀群首领

基尔山贼 // 维汀群首领

Geier Reach Bandit // Vildin-Pack Alpha

生物~人类/浪客/狼人 // 生物~ - 狼人3/2

Printed (ZHS)

基尔山贼

生物~人类/浪客/狼人

敏捷 在每个维持开始时,若上回合没有任一咒语施放过,转化基尔山贼。

Oracle text (EN)

Geier Reach Bandit

Creature — Human Rogue Werewolf

Haste At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Printed (ZHS)

维汀群首领

生物~ - 狼人

每当一个狼人在你的操控下进战场时,你可以转化它。 在每个维持开始时,若某牌手上回合施放了两个或更多咒语,转化维汀群首领。

Oracle text (EN)

Vildin-Pack Alpha

Creature — Werewolf

Whenever a Werewolf you control enters, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Printing details

Set
SOI · 159
Rarity
Rare
Language
ZHS
Artist
Slawomir Maniak
Released
2016-04-08
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.35
October 31, 2026€0.38
October 30, 2026€0.28
October 29, 2026€0.27
October 28, 2026€0.26

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.35 30-day avg €0.31low – trend €1.23 30-day avg €1.17
CardTrader (ZHS)No offers
CardTrader (any language)NM from €0.19 NM from €0.99

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

  • If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

  • If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.

Printings

15 printings

SetNo.RarityLanguageEURUSDCMCT
SOI(Shown printing)159RareZHS––€0.35–
INR464UncommonEN€0.21$0.26€0.21€0.11
INR156UncommonEN€0.18$0.34€0.18€0.11
SIR159UncommonEN––––
SOI159RareFR––€0.35–
SOI159RareDE––€0.35–
SOI159RareJA––€0.35€0.63
SOI159RareIT––€0.35€0.19
SOI159RareEN€0.35$0.17€0.35€0.24
SOI159RarePT––€0.35–
SOI159RareZHT––€0.35€0.61
SOI159RareKO––€0.35–
SOI159RareES––€0.35€0.26
SOI159RareRU––€0.35€20.26
PSOI159sRareEN€1.33$1.16€0.49€1.88

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