Maga del gremio del Combinado

Maga del gremio del Combinado

Combine Guildmage

Criatura — Hechicero tritón2/2

Printed (ES)

Criatura — Hechicero tritón

{1}{G}, {T}: Este turno, cada criatura que controlas entra al campo de batalla con un contador +1/+1 adicional sobre ella. {1}{U}, {T}: Mueve un contador +1/+1 de la criatura objetivo que controlas a otra criatura objetivo que controlas.

Oracle text (EN)

Creature — Merfolk Wizard

{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

Printing details

Set
RNA · 163
Rarity
Uncommon
Language
ES
Artist
Yeong-Hao Han
Released
2019-01-25
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (ES)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (ES)
November 3, 2026€0.09€0.19
November 2, 2026€0.06€0.19
October 31, 2026€0.07€0.19
October 30, 2026€0.08€0.19
October 29, 2026€0.07€0.19
October 28, 2026€0.08€0.19

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.09 30-day avg €0.11low – trend €0.45 30-day avg €0.32
CardTrader (ES)NM from €0.19 with Zero from €0.19NM from –
CardTrader (any language)NM from €0.11 NM from €0.34

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.

  • If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.

  • If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.

Printings

11 printings

SetNo.RarityLanguageEURUSDCMCT
RNA(Shown printing)163UncommonES––€0.02€0.19
RNA163UncommonRU––€0.02–
RNA163UncommonEN€0.06$0.17€0.02€0.12
RNA163UncommonDE––€0.02€0.18
RNA163UncommonZHS––€0.02€0.64
RNA163UncommonKO––€0.02–
RNA163UncommonPT––€0.02–
RNA163UncommonJA––€0.02€0.23
RNA163UncommonZHT––€0.02–
RNA163UncommonFR––€0.02–
RNA163UncommonIT––€0.02€0.11

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