生长室守护者 

Growth-Chamber Guardian
生物 ~妖精/蟹/战士2/2
Printed (ZHS)
生物 ~妖精/蟹/战士
:演化2。(如果此生物上没有+1/+1指示物,则在其上放置两个+1/+1指示物。)
每当在生长室守护者上放置一个或数个+1/+1指示物时,你可以从你的牌库中搜寻一张名称为生长室守护者的牌,展示该牌,将它置于你手上,然后将你的牌库洗牌。
Oracle text (EN)
Creature — Elf Crab Warrior
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Printing details
- Set
- RNA · 128
- Rarity
- Rare
- Language
- ZHS
- Artist
- Bram Sels
- Released
- 2019-01-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHS)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHS) |
|---|---|---|
| November 3, 2026 | €0.15 | €0.34 |
| October 28, 2026 | €0.10 | €0.34 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.03 trend €0.15 30-day avg €0.17 | low €0.12 trend €0.56 30-day avg €0.39 |
| CardTrader (ZHS) | NM from €0.34 with Zero from €0.34 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.23 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
-
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
-
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.