生长室守护者 

Growth-Chamber Guardian
生物 ~妖精/蟹/战士2/2
Stampata (ZHS)
生物 ~妖精/蟹/战士
:演化2。(如果此生物上没有+1/+1指示物,则在其上放置两个+1/+1指示物。)
每当在生长室守护者上放置一个或数个+1/+1指示物时,你可以从你的牌库中搜寻一张名称为生长室守护者的牌,展示该牌,将它置于你手上,然后将你的牌库洗牌。
Testo oracle (EN)
Creature — Elf Crab Warrior
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Dettagli della stampa
- Set
- RNA · 128
- Rarità
- Rara
- Lingua
- ZHS
- Artista
- Bram Sels
- Uscita
- 2019-01-25
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ZHS)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ZHS) |
|---|---|---|
| 28 ottobre 2026 | 0,10 € | 0,34 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,03 € trend 0,10 € media 30 gg 0,17 € | minimo 0,12 € trend 0,56 € media 30 gg 0,39 € |
| CardTrader (ZHS) | NM da 0,34 € con Zero da 0,34 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,23 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
-
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
-
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.