Diamond City
Land
Printed (DE)
Land
Diamond City kommt mit einer Schildmarke ins Spiel. (Falls ihr Schaden zugefügt oder sie zerstört würde, entferne stattdessen eine Schildmarke von ihr.)
: Erzeuge
.
: Bewege eine Schildmarke von Diamond City auf eine Kreatur deiner Wahl. Aktiviere diese Fähigkeit nur, falls in diesem Zug zwei oder mehr Kreaturen unter deiner Kontrolle ins Spiel gekommen sind.
Oracle text (EN)
Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Printing details
- Set
- PIP · 147
- Rarity
- Rare
- Language
- DE
- Artist
- Pascal Quidault
- Released
- 2024-03-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €4.78 |
| November 1, 2026 | €4.75 |
| October 31, 2026 | €4.72 |
| October 30, 2026 | €4.71 |
| October 29, 2026 | €4.70 |
| October 28, 2026 | €4.68 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.50 trend €4.78 30-day avg €4.36 | low €3.00 trend €4.34 30-day avg €3.29 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €1.90 | NM from €5.52 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
-
Shield counters don’t prevent players from sacrificing permanents.
-
Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.
-
“Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.
-
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
-
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.