Diamond City

Diamond City

Tierra

Printed (ES)

Tierra

Diamond City entra al campo de batalla con un contador de escudo sobre ella. (Si fuera a recibir daño o a ser destruida, en vez de eso, remueve un contador de escudo de ella.) {T}: Agrega {C}. {T}: Mueve un contador de escudo de Diamond City a la criatura objetivo. Activa esto solo si dos o más criaturas entraron al campo de batalla bajo tu control este turno.

Oracle text (EN)

Land

This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

Printing details

Set
PIP · 147
Rarity
Rare
Language
ES
Artist
Pascal Quidault
Released
2024-03-08
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€4.78
November 1, 2026€4.75
October 31, 2026€4.72
October 30, 2026€4.71
October 29, 2026€4.70
October 28, 2026€4.68

Prices

SourceNon-foilFoil
Cardmarketlow €1.50 trend €4.78 30-day avg €4.36low €3.00 trend €4.34 30-day avg €3.29
CardTrader (ES)No offers
CardTrader (any language)NM from €1.90 NM from €5.52

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

  • Shield counters don’t prevent players from sacrificing permanents.

  • Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.

  • “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.

  • A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.

  • If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
PIP(Shown printing)147RareES––€1.50–
PIP675RareEN€5.25$5.17€6.00€6.76
PIP967RareEN€5.72$7.81€4.77–
PIP147RareEN€4.72$2.00€1.50€2.57
PIP147RareZHS––€1.50–
PIP439RareZHS––€1.80–
PIP439RareEN€3.46$4.40€1.80€3.56
PIP147RareFR––€1.50–
PIP147RareJA––€1.50–
PIP147RareIT––€1.50€1.90
PIP147RareDE––€1.50–
PIP439RareJA––€1.80€20.72

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list