Diamond City
Tierra
Printed (ES)
Tierra
Diamond City entra al campo de batalla con un contador de escudo sobre ella. (Si fuera a recibir daño o a ser destruida, en vez de eso, remueve un contador de escudo de ella.)
: Agrega
.
: Mueve un contador de escudo de Diamond City a la criatura objetivo. Activa esto solo si dos o más criaturas entraron al campo de batalla bajo tu control este turno.
Oracle text (EN)
Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Printing details
- Set
- PIP · 147
- Rarity
- Rare
- Language
- ES
- Artist
- Pascal Quidault
- Released
- 2024-03-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €4.78 |
| November 1, 2026 | €4.75 |
| October 31, 2026 | €4.72 |
| October 30, 2026 | €4.71 |
| October 29, 2026 | €4.70 |
| October 28, 2026 | €4.68 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.50 trend €4.78 30-day avg €4.36 | low €3.00 trend €4.34 30-day avg €3.29 |
| CardTrader (ES) | No offers | |
| CardTrader (any language) | NM from €1.90 | NM from €5.52 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
-
Shield counters don’t prevent players from sacrificing permanents.
-
Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.
-
“Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.
-
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
-
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.