Diamond City
Land
Stampata (DE)
Land
Diamond City kommt mit einer Schildmarke ins Spiel. (Falls ihr Schaden zugefügt oder sie zerstört würde, entferne stattdessen eine Schildmarke von ihr.)
: Erzeuge
.
: Bewege eine Schildmarke von Diamond City auf eine Kreatur deiner Wahl. Aktiviere diese Fähigkeit nur, falls in diesem Zug zwei oder mehr Kreaturen unter deiner Kontrolle ins Spiel gekommen sind.
Testo oracle (EN)
Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Dettagli della stampa
- Set
- PIP · 147
- Rarità
- Rara
- Lingua
- DE
- Artista
- Pascal Quidault
- Uscita
- 2024-03-08
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 4,75 € |
| 31 ottobre 2026 | 4,72 € |
| 30 ottobre 2026 | 4,71 € |
| 29 ottobre 2026 | 4,70 € |
| 28 ottobre 2026 | 4,68 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 1,50 € trend 4,75 € media 30 gg 4,32 € | minimo 3,00 € trend 4,34 € media 30 gg 3,29 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 1,91 € | NM da 5,52 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
-
Shield counters don’t prevent players from sacrificing permanents.
-
Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.
-
“Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.
-
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
-
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.