弗霖凯 // 大进化 


Vorinclex // The Grand Evolution
传奇生物 — 非瑞人/魔判官 // 结界 — 传纪6/6
Printed (ZHS)
弗霖凯
传奇生物 — 非瑞人/魔判官
践踏,延势
当弗霖凯进战场时,从你牌库中搜寻至多两张树林牌,展示这些牌,将它们置于你手上,然后洗牌。
:放逐弗霖凯,然后将它在其拥有者的操控下移回战场且已转化。只能于法术时机起动。
Oracle text (EN)
Vorinclex
Legendary Creature — Phyrexian Praetor
Reach, trample
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Printed (ZHS)
大进化
结界 — 传纪
(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。)
I — 磨十张牌。将至多两张生物牌从所磨掉之牌中放进战场。
II — 将七个+1/+1指示物分配给任意数量之目标由你操控的生物。
III — 直到回合结束,由你操控的生物获得「:此生物与目标不由你操控的生物互斗。」放逐大进化,然后将它移回战场(移回时为正面朝上)。
Oracle text (EN)
The Grand Evolution
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).
Printing details
- Set
- MOM · 213
- Rarity
- Mythic
- Language
- ZHS
- Artist
- Daarken
- Released
- 2023-04-21
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 3, 2026 | €5.84 |
| November 2, 2026 | €5.90 |
| October 31, 2026 | €5.91 |
| October 29, 2026 | €5.93 |
| October 28, 2026 | €5.96 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €3.88 trend €5.84 30-day avg €6.01 | low €5.90 trend €7.82 30-day avg €7.59 |
| CardTrader (ZHS) | No offers | |
| CardTrader (any language) | NM from €7.12 | NM from €8.13 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
The set of creatures that gain the activated fight ability is determined as the chapter III ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t gain that ability. Notably, Vorinclex won’t be back on the battlefield yet, so it won’t gain the ability either.
-
The Forest cards you find can be any land cards with the Forest land type, not just ones named Forest.
-
If some of the creatures are illegal targets as the chapter II ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target.
-
You choose how many targets the chapter II ability of The Grand Evolution has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter.