メレティスの詩人、プセミラ 

Psemilla, Meletian Poet
伝説のクリーチャー — 人間・バード1/1
Printed (JA)
伝説のクリーチャー — 人間・バード
あなたが各ターン内のあなたの1つ目のエンチャント・呪文を唱えるたび、白の2/2のニンフ・クリーチャー・エンチャント・トークン1体を生成する。 各戦闘の開始時に、あなたが5つ以上のエンチャントをコントロールしている場合、ターン終了時まで、メレティスの詩人、プセミラは+4/+4の修整を受け絆魂を得る。(このクリーチャーがダメージを与えると、さらにあなたはその点数分のライフを得る。)
Oracle text (EN)
Legendary Creature — Human Bard
Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token. At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Printing details
- Set
- J25 · 31
- Rarity
- Uncommon
- Language
- JA
- Artist
- KiKi
- Released
- 2024-11-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.17 |
| November 1, 2026 | €0.20 |
| October 31, 2026 | €0.18 |
| October 28, 2026 | €0.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.17 30-day avg €0.25 | low – trend €0.00 30-day avg – |
| CardTrader (JA) | No offers | |
| CardTrader (any language) | NM from €0.19 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Psemilla's last ability checks at the moment it would trigger to see if you control five or more enchantments. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more enchantments at that time, the ability won't resolve and none of its effects will happen. If you do, it doesn't matter what happens to those enchantments later in the turn.
-
If you cast an enchantment spell during a turn before Psemilla is on the battlefield, its first ability won't trigger that turn even if you cast another enchantment spell later in the turn.