侍卫副官 

Lieutenants of the Guard
生物~人类/士兵2/2
Printed (ZHS)
生物~人类/士兵
议争~当侍卫副官进战场时,由你开始,每位牌手各投票选择「力量」或「数量」。在侍卫副官上放置若干+1/+1指示物,其数量等同于投票选择「力量」的总票数;将若干1/1白色士兵衍生物放进战场,其数量等同于投票选择「数量」的总票数。
Oracle text (EN)
Creature — Human Soldier
Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
Printing details
- Set
- CN2 · 16
- Rarity
- Common
- Language
- ZHS
- Artist
- Johannes Voss
- Released
- 2016-08-26
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.16 |
| October 31, 2026 | €0.15 |
| October 28, 2026 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.16 30-day avg €0.11 | low – trend €0.37 30-day avg €0.25 |
| CardTrader (ZHS) | No offers | |
| CardTrader (any language) | NM from €0.12 | NM from €0.19 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
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Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
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Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
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No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
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You must vote for one of the available options. You can’t abstain.
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Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
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If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
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The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.