Momento di Gloria

Momento di Gloria

Finest Hour

Incantesimo

Printed (IT)

Incantesimo

Esaltato (Ogniqualvolta una creatura che controlli attacca da sola, prende +1/+1 fino alla fine del turno.) Ogniqualvolta una creatura che controlli attacca da sola, se è la prima fase di combattimento del turno, STAPpa quella creatura. Dopo questa fase, c'è una fase di combattimento addizionale.

Oracle text (EN)

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Printing details

Set
ARB · 126
Rarity
Rare
Language
IT
Artist
Michael Komarck
Released
2009-04-30
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
November 1, 2026€0.65€0.40
October 31, 2026€0.62€0.40
October 29, 2026€0.49€0.40
October 28, 2026€0.54€0.40

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.65 30-day avg €0.58low – trend €4.36 30-day avg €4.69
CardTrader (IT)NM from €0.40 with Zero from €0.83NM from €5.91 with Zero from €5.91
CardTrader (any language)NM from €0.40 NM from €5.91

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Finest Hour’s second ability has an “intervening ‘if’ clause.” The ability won’t trigger at all unless it’s the first combat phase of the turn.

  • Unlike other similar cards, Finest Hour doesn’t create a main phase in between the two combat phases. The second combat phase will begin immediately after the current one ends.

Printings

16 printings

SetNo.RarityLanguageEURUSDCMCT
ARB(Shown printing)126RareIT––€0.65€0.40
C18180RarePT––€0.40€0.85
C18180RareFR––€0.40€0.45
C18180RareIT––€0.40€0.65
C18180RareES––€0.40€0.55
C18180RareEN€0.35$0.75€0.40€0.58
C18180RareDE––€0.40€0.31
C18180RareJA––€0.40€0.59
ARB126RareZHS––€0.65€1.46
ARB126RarePT––€0.65–
ARB126RareJA––€0.65€0.44
ARB126RareES––€0.65€0.59
ARB126RareDE––€0.65–
ARB126RareFR––€0.65€0.58
ARB126RareEN€0.62$0.78€0.65€0.75
ARB126RareRU––€0.65–

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list