Kalzit-Schnapper 


Calcite Snapper
Kreatur — Schildkröte1/4
Stampata (DE)
Kreatur — Schildkröte
Verhüllt (Diese Kreatur kann nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein.) Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, kannst du bis zum Ende des Zuges Stärke und Widerstandskraft des Kalzit-Schnappers vertauschen.
Testo oracle (EN)
Creature — Turtle
Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Dettagli della stampa
- Set
- WWK · 25
- Rarità
- Comune
- Lingua
- DE
- Artista
- David Palumbo
- Uscita
- 2010-02-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,09 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,09 € media 30 gg 0,05 € | minimo 0,10 € trend 0,40 € media 30 gg 0,57 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,36 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
-
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
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Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
-
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
-
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
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Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).