Frontier Siege 

Enchantment
Testo oracle (EN)
Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add .
• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Dettagli della stampa
- Set
- TDC · 256
- Rarità
- Rara
- Lingua
- EN
- Artista
- James Ryman
- Uscita
- 2025-04-11
- Prezzi
- 0,22 € · 0,32 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 31 ottobre 2026 | 0,26 € | 0,12 € |
| 30 ottobre 2026 | 0,22 € | 0,12 € |
| 28 ottobre 2026 | 0,25 € | 0,12 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,10 € trend 0,26 € media 30 gg 0,32 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (EN) | NM da 0,12 € con Zero da 0,27 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,12 € | NM da – |
Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
-
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
-
The "Khans" ability triggers at the beginning of both your precombat main phase and your postcombat main phase. Unused mana is lost at the end of each step and phase.
-
The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.
-
For the "Dragons" ability, you decide whether the creature with flying will fight the target creature you don't control as the ability resolves.