Belagerung des Grenzlandes 

Frontier Siege
Verzauberung
Stampata (DE)
Verzauberung
Sowie Belagerung des Grenzlandes ins Spiel kommt, wähle Khane oder Drachen.
• Khane — Erhöhe zu Beginn jeder deiner Hauptphasen deinen Manavorrat um .
• Drachen — Immer wenn eine Kreatur mit Flugfähigkeit unter deiner Kontrolle ins Spiel kommt, kannst du sie gegen eine Kreatur deiner Wahl, die du nicht kontrollierst, kämpfen lassen.
Testo oracle (EN)
Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add .
• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Dettagli della stampa
- Set
- C17 · 150
- Rarità
- Rara
- Lingua
- DE
- Artista
- James Ryman
- Uscita
- 2017-08-25
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 2 novembre 2026 | 0,28 € |
| 1 novembre 2026 | 0,27 € |
| 28 ottobre 2026 | 0,28 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,13 € trend 0,28 € media 30 gg 0,34 € | minimo – trend 0,30 € media 30 gg 0,30 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,27 € | NM da – |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
-
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
-
The "Khans" ability triggers at the beginning of both your precombat main phase and your postcombat main phase. Unused mana is lost at the end of each step and phase.
-
The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.
-
For the "Dragons" ability, you decide whether the creature with flying will fight the target creature you don't control as the ability resolves.