艰困路途 // 得胜高塔梅札理 

Path of Mettle // Metzali, Tower of Triumph
传奇结界 // 传奇地
Stampata (ZHS)
艰困路途
传奇结界
当艰困路途进战场时,它对每个不具先攻、连击、警戒或敏捷异能的生物各造成1点伤害。 每当你以至少两个生物攻击,且其中有至少两个生物各具先攻、连击、警戒和/或敏捷之任一异能时,转化艰困路途。
Testo oracle (EN)
Path of Mettle
Legendary Enchantment
When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Stampata (ZHS)
得胜高塔梅札理
传奇地
(由艰困路途转化。)
:加一点任意颜色的法术力到你的法术力池中。
,
:得胜高塔梅札理向每位对手各造成2点伤害。
,
:随机选择一个曾于本回合中攻击的生物。消灭该生物。
Testo oracle (EN)
Metzali, Tower of Triumph
Legendary Land
(Transforms from Path of Mettle.)
: Add one mana of any color.
,
: Metzali deals 2 damage to each opponent.
,
: Choose a creature at random that attacked this turn. Destroy that creature.
Dettagli della stampa
- Set
- RIX · 165
- Rarità
- Rara
- Lingua
- ZHS
- Artista
- Victor Adame Minguez
- Uscita
- 2018-01-19
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ZHS)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ZHS) |
|---|---|---|
| 1 novembre 2026 | 0,31 € | 0,76 € |
| 31 ottobre 2026 | 0,23 € | 0,76 € |
| 30 ottobre 2026 | 0,25 € | 0,76 € |
| 29 ottobre 2026 | 0,24 € | 0,76 € |
| 28 ottobre 2026 | 0,21 € | 0,76 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,31 € media 30 gg 0,28 € | minimo 0,34 € trend 1,03 € media 30 gg 0,89 € |
| CardTrader (ZHS) | NM da 0,76 € con Zero da 0,76 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,60 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.
-
A creature with indestructible can be chosen at random. It won't be destroyed.
-
Metzali's last ability can be activated before blockers are chosen.
-
Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.
-
For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.
-
A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.
-
In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.
-
Players can't take actions between choosing the creature at random and destroying it.
-
A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.
-
A creature with hexproof can be chosen at random. It will be destroyed.