胆力の道 // 制覇の塔、メッツァーリ 

Path of Mettle // Metzali, Tower of Triumph
伝説のエンチャント // 伝説の土地
Stampata (JA)
胆力の道
伝説のエンチャント
胆力の道が戦場に出たとき、これは先制攻撃も二段攻撃も警戒も速攻も持たない各クリーチャーにそれぞれ1点のダメージを与える。 あなたが、先制攻撃や二段攻撃や警戒や速攻を持つクリーチャー2体以上で攻撃するたび、胆力の道を変身させる。
Testo oracle (EN)
Path of Mettle
Legendary Enchantment
When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Stampata (JA)
制覇の塔、メッツァーリ
伝説の土地
(胆力の道から変身する。)
:あなたのマナ・プールに好きな色1色のマナ1点を加える。
,
:制覇の塔、メッツァーリは各対戦相手にそれぞれ2点のダメージを与える。
,
:このターンに攻撃したクリーチャー1体を無作為に選ぶ。そのクリーチャーを破壊する。
Testo oracle (EN)
Metzali, Tower of Triumph
Legendary Land
(Transforms from Path of Mettle.)
: Add one mana of any color.
,
: Metzali deals 2 damage to each opponent.
,
: Choose a creature at random that attacked this turn. Destroy that creature.
Dettagli della stampa
- Set
- RIX · 165
- Rarità
- Rara
- Lingua
- JA
- Artista
- Victor Adame Minguez
- Uscita
- 2018-01-19
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (JA)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (JA) |
|---|---|---|
| 30 ottobre 2026 | 0,25 € | 0,59 € |
| 29 ottobre 2026 | 0,24 € | 0,59 € |
| 28 ottobre 2026 | 0,21 € | 0,59 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,05 € trend 0,25 € media 30 gg 0,28 € | minimo 0,34 € trend 1,05 € media 30 gg 0,87 € |
| CardTrader (JA) | NM da 0,59 € con Zero da 0,59 € | NM da 0,60 € con Zero da 0,60 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,60 € |
Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.
-
A creature with indestructible can be chosen at random. It won't be destroyed.
-
Metzali's last ability can be activated before blockers are chosen.
-
Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.
-
For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.
-
A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.
-
In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.
-
Players can't take actions between choosing the creature at random and destroying it.
-
A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.
-
A creature with hexproof can be chosen at random. It will be destroyed.