Effort concerté 


Concerted Effort
Enchantement
Stampata (FR)
Enchantement
Au début de l'entretien de chaque joueur, toutes les créatures que vous contrôlez acquièrent le vol jusqu'à la fin du tour si une créature que vous contrôlez a le vol. C'est vrai aussi pour la peur, l'initiative, la double initiative, la traversée de terrain, la protection, le piétinement et la vigilance.
Testo oracle (EN)
Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Dettagli della stampa
- Set
- RAV · 8
- Rarità
- Rara
- Lingua
- FR
- Artista
- Michael Sutfin
- Uscita
- 2005-10-07
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 1,69 € |
| 31 ottobre 2026 | 1,64 € |
| 30 ottobre 2026 | 1,75 € |
| 28 ottobre 2026 | 1,84 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,69 € media 30 gg 1,59 € | minimo 2,00 € trend 6,66 € media 30 gg 6,75 € |
| CardTrader (FR) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,90 € | NM da 4,11 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
For example, a player controls three creatures when Concerted Effort’s ability resolves: one creature with flying and protection from red, one with islandwalk and protection from green; and one with vigilance. All three creatures will have flying, islandwalk, vigilance, protection from red, and protection from green until the end of the turn.
-
Creatures keep all abilities granted this way until the end of the turn, even if Concerted Effort or the original creature with that ability leaves the battlefield.
-
In Two-Headed Giant, triggers only once per upkeep, not once for each player.