Ja-Sager, persönlicher Sekuritron 

Yes Man, Personal Securitron
Legendäre Artefaktkreatur — Roboter2/2
Stampata (DE)
Legendäre Artefaktkreatur — Roboter
: Ein Gegner deiner Wahl übernimmt die Kontrolle über Ja-Sager, persönlicher Sekuritron. Wenn er dies tut, ziehst du zwei Karten und legst eine Quest-Marke auf Ja-Sager. Aktiviere diese Fähigkeit nur während deines Zuges.
Joker-Karte — Wenn Ja-Sager das Spiel verlässt, erzeugt sein Besitzer für jede Quest-Marke, die auf ihm liegt, einen getappten 1/1 weißen Soldat-Kreaturenspielstein.
Testo oracle (EN)
Legendary Artifact Creature — Robot
: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Dettagli della stampa
- Set
- PIP · 29
- Rarità
- Rara
- Lingua
- DE
- Artista
- Dan Murayama Scott
- Uscita
- 2024-03-08
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 1 novembre 2026 | 1,85 € | 0,69 € |
| 30 ottobre 2026 | 2,06 € | 0,69 € |
| 28 ottobre 2026 | 1,94 € | 0,69 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,85 € media 30 gg 1,66 € | minimo 1,40 € trend 1,73 € media 30 gg 1,22 € |
| CardTrader (DE) | NM da 0,69 € con Zero da 0,69 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,56 € | NM da 5,33 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
If Yes Man isn't on the battlefield as its first ability resolves, or if the target opponent is an illegal target as the ability tries to resolve, nothing will happen. You won't draw two cards, because that effect is part of a reflexive triggered ability that triggers only if the target opponent gains control of Yes Man.
-
When Yes Man's owner leaves the game, Yes Man leaves the game along with that player. It's just doing what it's told.
-
When Yes Man's controller leaves the game, if that player wasn't its owner, the effect giving that player control of Yes Man ends. Yes Man will return to the control of the player still in the game who most recently controlled it, ignoring any control effects whose durations have already expired.