Caso da Prova Furtada

Caso da Prova Furtada

Case of the Pilfered Proof

Encantamento — Caso

Stampata (PT)

Encantamento — Caso

Toda vez que um Detetive entrar no campo de batalha sob seu controle e toda vez que um Detetive que você controla for voltado para cima, coloque um marcador +1/+1 nele. Para Solucionar — Você controla três ou mais Detetives. (Se o Caso não tiver sido solucionado, solucione-o no início de sua etapa final.) Solucionado — Se uma ou mais fichas seriam criadas sob seu controle, em vez disso, são criadas aquelas fichas mais uma ficha de Pista. (Ela é um artefato com "{2}, sacrifique este artefato: Compre um card".)

Testo oracle (EN)

Enchantment — Case

Whenever a Detective you control enters or is turned face up, put a +1/+1 counter on it. To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Dettagli della stampa

Set
MKM · 9
Rarità
Non comune
Lingua
PT
Artista
Joshua Cairos
Uscita
2024-02-09
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trend
2 novembre 20260,18 €
29 ottobre 20260,17 €
28 ottobre 20260,15 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,18 € media 30 gg 0,11 €minimo – trend 0,14 € media 30 gg 0,12 €
CardTrader (PT)Nessuna offerta
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,11 €

Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026

Legalità

  • standard Legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Legale
  • timeless Legale
  • tlr Legale

Ruling

  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

  • Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

  • "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

  • Cases don't lose their other abilities when they become solved.

  • Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

  • Once a Case becomes solved, it stays solved until it leaves the battlefield.

  • Each Case has two special keyword abilities: to solve and solved.

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

  • "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

  • "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

Stampe

8 stampe

SetN.RaritàLinguaEURUSDCMCT
MKM(Stampa mostrata)9Non comunePT––0,18 €–
MKM9Non comuneEN0,17 €0,21 USD0,18 €0,11 €
MKM9Non comuneES––0,18 €0,17 €
MKM9Non comuneFR––0,18 €0,19 €
MKM9Non comuneDE––0,18 €0,40 €
MKM9Non comuneZHS––0,18 €–
MKM9Non comuneJA––0,18 €0,34 €
MKM9Non comuneIT––0,18 €0,11 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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