Túnel de escape
Escape Tunnel
Tierra
Stampata (ES)
Tierra
, sacrificar el Túnel de escape: Busca en tu biblioteca una carta de tierra básica, ponla en el campo de batalla girada y luego baraja.
, sacrificar el Túnel de escape: La criatura objetivo con fuerza de 2 o menos no puede ser bloqueada este turno.
Testo oracle (EN)
Land
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Dettagli della stampa
- Set
- MKM · 261
- Rarità
- Comune
- Lingua
- ES
- Artista
- Carlos Palma Cruchaga
- Uscita
- 2024-02-09
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ES)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ES) |
|---|---|---|
| 1 novembre 2026 | 0,17 € | 0,24 € |
| 30 ottobre 2026 | 0,18 € | 0,24 € |
| 29 ottobre 2026 | 0,19 € | 0,24 € |
| 28 ottobre 2026 | 0,18 € | 0,24 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,17 € media 30 gg 0,19 € | minimo – trend 0,44 € media 30 gg 0,39 € |
| CardTrader (ES) | NM da 0,24 € con Zero da 0,29 € | NM da 0,60 € con Zero da 0,60 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,33 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Legale
Ruling
-
If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
-
Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
-
Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
-
If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.