Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

Testo oracle (EN)

Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Dettagli della stampa

Set
MKM · 156
Rarità
Non comune
Lingua
EN
Artista
Maxime Minard
Uscita
2024-02-09
Prezzi
0,11 € · 0,22 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
1 novembre 20260,12 €0,11 €
31 ottobre 20260,11 €0,11 €
29 ottobre 20260,09 €0,11 €
28 ottobre 20260,08 €0,11 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,12 € media 30 gg 0,11 €minimo – trend 0,25 € media 30 gg 0,23 €
CardTrader (EN)NM da 0,11 € con Zero da 0,11 €NM da 0,17 € con Zero da 0,17 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,17 €

Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026

Legalità

  • standard Legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Legale
  • timeless Legale
  • tlr Legale

Ruling

  • Cases don't lose their other abilities when they become solved.

  • "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

  • Once a Case becomes solved, it stays solved until it leaves the battlefield.

  • Each Case has two special keyword abilities: to solve and solved.

  • Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

  • "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

  • "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

Stampe

8 stampe

SetN.RaritàLinguaEURUSDCMCT
MKM(Stampa mostrata)156Non comuneEN0,11 €0,22 USD0,12 €0,11 €
MKM156Non comuneJA––0,12 €0,18 €
MKM156Non comunePT––0,12 €–
MKM156Non comuneFR––0,12 €0,19 €
MKM156Non comuneES––0,12 €0,14 €
MKM156Non comuneDE––0,12 €0,16 €
MKM156Non comuneZHS––0,12 €–
MKM156Non comuneIT––0,12 €0,11 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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