Wasserdichtes Alibi 

Airtight Alibi
Verzauberung — Aura
Stampata (DE)
Verzauberung — Aura
Aufblitzen Verzaubert eine Kreatur Wenn das Wasserdichte Alibi ins Spiel kommt, enttappe die verzauberte Kreatur. Sie erhält Fluchsicherheit bis zum Ende des Zuges. Falls sie verdächtigt ist, ist sie nicht mehr verdächtigt. Die verzauberte Kreatur erhält +2/+2 und kann nicht verdächtigt werden.
Testo oracle (EN)
Enchantment — Aura
Flash Enchant creature When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.
Dettagli della stampa
- Set
- MKM · 149
- Rarità
- Comune
- Lingua
- DE
- Artista
- Jeremy Wilson
- Uscita
- 2024-02-09
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 1 novembre 2026 | 0,09 € | 0,11 € |
| 29 ottobre 2026 | 0,10 € | 0,11 € |
| 28 ottobre 2026 | 0,11 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,09 € media 30 gg 0,08 € | minimo 0,02 € trend 0,08 € media 30 gg 0,07 € |
| CardTrader (DE) | NM da 0,11 € con Zero da 0,16 € | NM da 0,16 € con Zero da 0,16 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Legale
Ruling
-
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
-
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
-
If a creature is already suspected, suspecting it again won't have any effect.
-
Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
-
There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.