Wasserdichtes Alibi

Wasserdichtes Alibi

Airtight Alibi

Verzauberung — Aura

Printed (DE)

Verzauberung — Aura

Aufblitzen Verzaubert eine Kreatur Wenn das Wasserdichte Alibi ins Spiel kommt, enttappe die verzauberte Kreatur. Sie erhält Fluchsicherheit bis zum Ende des Zuges. Falls sie verdächtigt ist, ist sie nicht mehr verdächtigt. Die verzauberte Kreatur erhält +2/+2 und kann nicht verdächtigt werden.

Oracle text (EN)

Enchantment — Aura

Flash Enchant creature When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.

Printing details

Set
MKM · 149
Rarity
Common
Language
DE
Artist
Jeremy Wilson
Released
2024-02-09
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
November 1, 2026€0.09€0.11
October 29, 2026€0.10€0.11
October 28, 2026€0.11€0.11

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.09 30-day avg €0.08low €0.02 trend €0.08 30-day avg €0.07
CardTrader (DE)NM from €0.11 with Zero from €0.16NM from €0.16 with Zero from €0.16
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

  • If a creature is already suspected, suspecting it again won't have any effect.

  • Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

  • There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

Printings

8 printings

SetNo.RarityLanguageEURUSDCMCT
MKM(Shown printing)149CommonDE––€0.02€0.11
MKM149CommonIT––€0.02€0.11
MKM149CommonJA––€0.02€0.34
MKM149CommonES––€0.02€0.11
MKM149CommonEN€0.10$0.19€0.02€0.11
MKM149CommonPT––€0.02–
MKM149CommonFR––€0.02€0.14
MKM149CommonZHS––€0.02–

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