Tovolars Jagdmeister // Tovolars Rudelführer 


Tovolar's Huntmaster // Tovolar's Packleader
Kreatur — Mensch, Werwolf // Kreatur — Werwolf6/6
Stampata (DE)
Tovolars Jagdmeister
Kreatur — Mensch, Werwolf
Wenn Tovolars Jagdmeister ins Spiel kommt, erzeuge zwei 2/2 grüne Wolf-Kreaturenspielsteine. Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
Testo oracle (EN)
Tovolar's Huntmaster
Creature — Human Werewolf
When this creature enters, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Stampata (DE)
Tovolars Rudelführer
Kreatur — Werwolf
Immer wenn Tovolars Rudelführer ins Spiel kommt oder angreift, erzeuge zwei 2/2 grüne Wolf-Kreaturenspielsteine.
: Ein anderer Wolf oder Werwolf deiner Wahl, den du kontrollierst, kämpft gegen eine Kreatur deiner Wahl, die du nicht kontrollierst.
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
Testo oracle (EN)
Tovolar's Packleader
Creature — Werewolf
Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens.
: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Dettagli della stampa
- Set
- MID · 204
- Rarità
- Rara
- Lingua
- DE
- Artista
- Cristi Balanescu
- Uscita
- 2021-09-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 1 novembre 2026 | 0,21 € | 0,45 € |
| 29 ottobre 2026 | 0,22 € | 0,45 € |
| 28 ottobre 2026 | 0,21 € | 0,45 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,21 € media 30 gg 0,22 € | minimo – trend 0,83 € media 30 gg 0,55 € |
| CardTrader (DE) | NM da 0,45 € con Zero da 0,45 € | NM da 0,89 € con Zero da 0,89 € |
| CardTrader (tutte le lingue) | NM da 0,25 € | NM da 0,50 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
-
If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
-
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
-
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
-
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.