离乡救难人 // 狂热破笼兽 

Outland Liberator // Frenzied Trapbreaker
生物 — 人类/狼人 // 生物 — 狼人2/2
Stampata (ZHS)
离乡救难人
生物 — 人类/狼人
,牺牲离乡救难人:消灭目标神器或结界。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
Testo oracle (EN)
Outland Liberator
Creature — Human Werewolf
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Stampata (ZHS)
狂热破笼兽
生物 — 狼人
,牺牲狂热破笼兽:消灭目标神器或结界。
每当狂热破笼兽攻击时,消灭目标由防御牌手操控的神器或结界。
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
Testo oracle (EN)
Frenzied Trapbreaker
Creature — Werewolf
, Sacrifice this creature: Destroy target artifact or enchantment.
Whenever this creature attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Dettagli della stampa
- Set
- MID · 190
- Rarità
- Non comune
- Lingua
- ZHS
- Artista
- Randy Vargas
- Uscita
- 2021-09-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ZHS)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ZHS) |
|---|---|---|
| 2 novembre 2026 | 0,25 € | 1,01 € |
| 1 novembre 2026 | 0,27 € | 1,01 € |
| 29 ottobre 2026 | 0,26 € | 1,01 € |
| 28 ottobre 2026 | 0,28 € | 1,01 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,25 € media 30 gg 0,33 € | minimo – trend 0,62 € media 30 gg 0,61 € |
| CardTrader (ZHS) | NM da 1,01 € con Zero da 1,01 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,20 € | NM da 0,54 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
-
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
-
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
-
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
-
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.