Libertadora de provincia // Rompetrampas frenética 

Outland Liberator // Frenzied Trapbreaker
Criatura — Licántropo humano // Criatura — Licántropo2/2
Stampata (ES)
Libertadora de provincia
Criatura — Licántropo humano
, sacrificar la Libertadora de provincia: Destruye el artefacto o encantamiento objetivo.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
Testo oracle (EN)
Outland Liberator
Creature — Human Werewolf
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Stampata (ES)
Rompetrampas frenética
Criatura — Licántropo
, sacrificar la Rompetrampas frenética: Destruye el artefacto o encantamiento objetivo.
Siempre que la Rompetrampas frenética ataque, destruye el artefacto o encantamiento objetivo que controla el jugador defensor.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
Testo oracle (EN)
Frenzied Trapbreaker
Creature — Werewolf
, Sacrifice this creature: Destroy target artifact or enchantment.
Whenever this creature attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Dettagli della stampa
- Set
- MID · 190
- Rarità
- Non comune
- Lingua
- ES
- Artista
- Randy Vargas
- Uscita
- 2021-09-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 29 ottobre 2026 | 0,26 € |
| 28 ottobre 2026 | 0,28 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,26 € media 30 gg 0,35 € | minimo – trend 0,62 € media 30 gg 0,64 € |
| CardTrader (ES) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,20 € | NM da 0,54 € |
Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
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If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
-
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
-
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
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If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
-
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.