Leyline of Punishment 


Enchantment
Testo oracle (EN)
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.
Dettagli della stampa
- Set
- M11 · 148
- Rarità
- Rara
- Lingua
- EN
- Artista
- Charles Urbach
- Uscita
- 2010-07-16
- Prezzi
- 1,55 € · 2,89 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 31 ottobre 2026 | 1,72 € | 1,38 € |
| 30 ottobre 2026 | 1,55 € | 1,38 € |
| 29 ottobre 2026 | 1,52 € | 1,38 € |
| 28 ottobre 2026 | 1,51 € | 1,38 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,72 € media 30 gg 1,35 € | minimo – trend 5,03 € media 30 gg 4,77 € |
| CardTrader (EN) | NM da 1,38 € con Zero da 3,78 € | NM da 19,66 € con Zero da 19,66 € |
| CardTrader (tutte le lingue) | NM da 1,09 € | NM da 4,11 € |
Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
Static abilities that prevent damage (including protection abilities) don't do so. If they have additional effects that don't depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.
-
If an effect says to set a player's life total to a certain number, and that number is higher than the player's current life total, that part of the effect won't do anything. (If the number is lower than the player's current life total, the effect will work as normal.)
-
Damage prevention shields don't have any effect. If a prevention effect has an additional effect, the additional effect will still work (if possible). Spells that create prevention effects can still be cast, and abilities that create prevention effects can still be activated.
-
Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.
-
Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.
-
Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.
-
Effects that replace or redirect damage without using the word "prevent" are not affected by Leyline of Punishment.
-
If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it.
-
If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.
-
A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.