Leyline of Punishment

Leyline of Punishment

Enchantment

Oracle text (EN)

Enchantment

If this card is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.

Printing details

Set
M11 · 148
Rarity
Rare
Language
EN
Artist
Charles Urbach
Released
2010-07-16
Prices
€1.72 · $2.88

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€1.72€1.23
November 1, 2026€1.64€1.24
October 31, 2026€1.72€1.38
October 30, 2026€1.55€1.38
October 29, 2026€1.52€1.38
October 28, 2026€1.51€1.38

Prices

SourceNon-foilFoil
Cardmarketlow – trend €1.72 30-day avg €1.47low – trend €5.03 30-day avg €4.77
CardTrader (EN)NM from €1.23 with Zero from €3.77NM from €19.71 with Zero from €19.71
CardTrader (any language)NM from €1.09 NM from €4.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Static abilities that prevent damage (including protection abilities) don't do so. If they have additional effects that don't depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.

  • If an effect says to set a player's life total to a certain number, and that number is higher than the player's current life total, that part of the effect won't do anything. (If the number is lower than the player's current life total, the effect will work as normal.)

  • Damage prevention shields don't have any effect. If a prevention effect has an additional effect, the additional effect will still work (if possible). Spells that create prevention effects can still be cast, and abilities that create prevention effects can still be activated.

  • Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.

  • Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.

  • Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.

  • Effects that replace or redirect damage without using the word "prevent" are not affected by Leyline of Punishment.

  • If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it.

  • If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.

  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.

Printings

10 printings

SetNo.RarityLanguageEURUSDCMCT
M11(Shown printing)148RareEN€1.72$2.88€1.72€1.23
M11148RareIT––€1.72€1.10
M11148RareZHS––€1.72–
M11148RareJA––€1.72€1.09
M11148RarePT––€1.72–
M11148RareFR––€1.72€4.11
M11148RareES––€1.72€2.59
M11148RareRU––€1.72–
M11148RareDE––€1.72–
M11148RareZHT––€1.72€2.69

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