Psémilla, poète mélétisien 

Psemilla, Meletian Poet
Créature légendaire — humain et barde1/1
Stampata (FR)
Créature légendaire — humain et barde
À chaque fois que vous lancez votre premier sort d'enchantement à chaque tour, créez un jeton de créature-enchantement 2/2 blanche Nymphe. Au début de chaque combat, si vous contrôlez au moins cinq enchantements, Psémilla, poète mélétisien gagne +4/+4 et acquiert le lien de vie jusqu'à la fin du tour. (Les blessures infligées par cette créature vous font aussi gagner autant de points de vie.)
Testo oracle (EN)
Legendary Creature — Human Bard
Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token. At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Dettagli della stampa
- Set
- J25 · 31
- Rarità
- Non comune
- Lingua
- FR
- Artista
- KiKi
- Uscita
- 2024-11-15
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (FR)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (FR) |
|---|---|---|
| 2 novembre 2026 | 0,17 € | 0,85 € |
| 1 novembre 2026 | 0,20 € | 0,85 € |
| 31 ottobre 2026 | 0,18 € | 0,85 € |
| 28 ottobre 2026 | 0,19 € | 0,85 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,17 € media 30 gg 0,25 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (FR) | NM da 0,85 € con Zero da 0,85 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,19 € | NM da – |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Psemilla's last ability checks at the moment it would trigger to see if you control five or more enchantments. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more enchantments at that time, the ability won't resolve and none of its effects will happen. If you do, it doesn't matter what happens to those enchantments later in the turn.
-
If you cast an enchantment spell during a turn before Psemilla is on the battlefield, its first ability won't trigger that turn even if you cast another enchantment spell later in the turn.