Neheb, the Eternal 


Legendary Creature — Zombie Minotaur Warrior4/6
Testo oracle (EN)
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.
Dettagli della stampa
- Set
- HOU · 104
- Rarità
- Mitica
- Lingua
- EN
- Artista
- Chris Rahn
- Uscita
- 2017-07-14
- Prezzi
- 5,60 € · 7,53 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 2 novembre 2026 | 5,47 € | 9,65 € |
| 1 novembre 2026 | 5,46 € | 9,65 € |
| 31 ottobre 2026 | 5,60 € | 9,65 € |
| 30 ottobre 2026 | 5,51 € | 9,65 € |
| 29 ottobre 2026 | 5,27 € | 9,47 € |
| 28 ottobre 2026 | 5,16 € | 9,44 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 2,48 € trend 5,47 € media 30 gg 5,32 € | minimo 7,80 € trend 9,77 € media 30 gg 8,63 € |
| CardTrader (EN) | NM da 9,65 € con Zero da 9,65 € | NM da – |
| CardTrader (tutte le lingue) | NM da 3,09 € | NM da 15,20 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
-
Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add
.
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If multiple creatures block a creature with afflict, afflict triggers only once.
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Afflict causes the defending player to lose life; it's not damage or combat damage.
-
Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
-
You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.
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Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.
-
If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.
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If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.
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Damage dealt to a player causes that player to lose that much life.
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If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.