Loot, the Anomaly 

Legendary Creature — Beast Horror-2/4
Testo oracle (EN)
Legendary Creature — Beast Horror
If Loot's power is negative, he assigns combat damage as though his power were positive. Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Dettagli della stampa
- Set
- FRA · 232
- Rarità
- Non comune
- Lingua
- EN
- Artista
- Filip Burburan
- Uscita
- 2026-10-02
- Prezzi
- 0,08 € · 0,24 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 28 ottobre 2026 | 0,08 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,08 € media 30 gg 0,11 € | minimo – trend 0,22 € media 30 gg 0,25 € |
| CardTrader (EN) | NM da 0,11 € con Zero da 0,11 € | NM da 0,11 € con Zero da 0,11 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Legale
Ruling
-
Loot's first ability doesn't change his power. It changes only the amount of combat damage he assigns. All other rules and effects that check his power use the real value, even if they cause damage "equal to a creature's power" to be dealt. In that case, if Loot's power is negative, no damage is dealt.
-
If another effect causes Loot to deal combat damage equal to his toughness rather than his power, use his toughness to determine how much combat damage to assign, even if he also has negative power.