Isshin, Two Heavens as One 


Legendary Creature — Human Samurai3/4
Testo oracle (EN)
Legendary Creature — Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Dettagli della stampa
- Set
- FCA · 54
- Rarità
- Rara
- Lingua
- EN
- Artista
- Tetsuya Nomura
- Uscita
- 2025-06-13
- Prezzi
- 6,28 € · 10,23 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 30 ottobre 2026 | 6,67 € | 5,11 € |
| 29 ottobre 2026 | 6,28 € | 5,11 € |
| 28 ottobre 2026 | 6,29 € | 5,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 5,00 € trend 6,67 € media 30 gg 6,54 € | minimo 49,00 € trend 56,84 € media 30 gg 53,45 € |
| CardTrader (EN) | NM da 5,11 € con Zero da 7,14 € | NM da 60,53 € con Zero da 60,53 € |
| CardTrader (tutte le lingue) | NM da 5,11 € | NM da 60,53 € |
Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Isshin, Two Heavens as One's ability affects only triggered abilities with conditions that are directly related to attacking, such as “whenever [this creature] attacks” or “whenever you attack with one or more creatures.” It does not affect triggered abilities with other trigger conditions, such as “whenever [this creature] becomes tapped.”
-
Isshin's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution are also made individually.