Research // Development 




Spontanzauber // Spontanzauber
Stampata (DE)
Research
Spontanzauber
Bestimme bis zu vier Karten außerhalb des Spiels, die du besitzt, und mische sie in deine Bibliothek.
Testo oracle (EN)
Research
Instant
Shuffle up to four cards you own from outside the game into your library.
Stampata (DE)
Development
Spontanzauber
Bringe einen 3/1 roten Elementarspielstein ins Spiel, falls dir nicht ein Gegner gestattet, eine Karte zu ziehen. Wiederhole diesen Vorgang noch zwei Mal.
Testo oracle (EN)
Development
Instant
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Dettagli della stampa
- Set
- DIS · 155
- Rarità
- Rara
- Lingua
- DE
- Artista
- Greg Staples
- Uscita
- 2006-05-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,22 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,22 € media 30 gg 0,25 € | minimo 0,50 € trend 1,08 € media 30 gg 1,68 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,19 € | NM da 2,40 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
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Development's effect is repeated three times no matter which option the opponent chooses. The opponent may choose a different option each time. You'll wind up with three Elemental tokens, two tokens and a card, one token and two cards, or three cards, whichever your opponent chooses.
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In a multiplayer game, each opponent, in turn, has the option to let you draw a card. If no opponent does, you put a token onto the battlefield. Then the process repeats two more times. A different opponent may let you draw a card each time.
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The exile zone is a part of the game, so you can't get exiled cards.
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A card "from outside the game" may be a card from your collection or a card from your sideboard. In tournament play, you can't choose a card from your collection. The cards you choose don't all have to come from the same place.
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A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
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If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
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If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
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Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
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Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
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Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
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To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.