Klasse der Magieschmiede 

Artificer Class
Verzauberung — Klasse
Stampata (DE)
Verzauberung — Klasse
(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)
Der erste Artefaktzauber, den du pro Zug wirkst, kostet beim Wirken weniger.
: Stufe 2
//Level_2//
Wenn diese Klasse Stufe 2 erreicht, decke Karten oben von deiner Bibliothek auf, bis du eine Artefaktkarte aufdeckst. Nimm sie auf deine Hand und lege den Rest in zufälliger Reihenfolge unter deine Bibliothek.
: Stufe 3
//Level_3//
Zu Beginn deines Endsegments erzeugst du einen Spielstein, der eine Kopie eines Artefakts deiner Wahl ist, das du kontrollierst.
Testo oracle (EN)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.
Dettagli della stampa
- Set
- CLB · 663
- Rarità
- Rara
- Lingua
- DE
- Artista
- Jim Nelson
- Uscita
- 2022-06-10
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 8,97 € |
| 31 ottobre 2026 | 8,90 € |
| 29 ottobre 2026 | 8,95 € |
| 28 ottobre 2026 | 8,82 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 7,79 € trend 8,97 € media 30 gg 9,43 € | minimo – trend 9,99 € media 30 gg 8,75 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 9,64 € | NM da 10.000,64 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
-
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
-
Class is a returning enchantment type. Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
-
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
-
Gaining a level won't remove abilities that a Class had at a previous level.
-
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.