Wandering Mage 


Creature — Human Cleric Wizard0/3
Testo oracle (EN)
Creature — Human Cleric Wizard
, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
Dettagli della stampa
- Set
- ALL · 111
- Rarità
- Rara
- Lingua
- EN
- Artista
- Pete Venters
- Uscita
- 1996-06-10
- Prezzi
- 1,03 € · 2,03 USD
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,28 € trend 0,96 € media 30 gg 1,03 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (EN) | NM da 1,09 € con Zero da 1,09 € | NM da – |
| CardTrader (tutte le lingue) | NM da 1,09 € | NM da – |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 0,96 € | 1,09 € |
| 28 ottobre 2026 | 1,03 € | 1,09 € |
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
The second ability checks that the targeted creature is a Cleric or Wizard only at the time the ability is activated and at the time it resolves. It doesn’t check at the time the damage is actually prevented.
-
If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.