劫夺客战锤 


Ravager's Mace
神器 ~武具
Printed (ZHS)
神器 ~武具
当劫夺客战锤进战场时,将它装备在目标由你操控的生物上。
佩带此武具的生物具有威慑异能,且你冒险团中每有一个生物,它便得+1/+0。(冒险团由僧侣、浪客、战士和法术师组成,每种类别至多只计入一个。)
佩带
Oracle text (EN)
Artifact — Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Equip
Printing details
- Set
- ZNR · 235
- Rarity
- Uncommon
- Language
- ZHS
- Artist
- Antonio José Manzanedo
- Released
- 2020-09-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 28, 2026 | €0.05 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.05 30-day avg €0.04 | low – trend €0.15 30-day avg €0.15 |
| CardTrader (ZHS) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.12 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
-
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.
-
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
-
To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
-
Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.