空境噬怪血盆口 


Grakmaw, Skyclave Ravager
传奇生物 ~多头龙/惊惧兽0/0
Printed (ZHS)
传奇生物 ~多头龙/惊惧兽
空境噬怪血盆口进战场时上面有三个+1/+1指示物。 每当另一个由你操控的生物死去时,若其上有+1/+1指示物,则在血盆口上放置一个+1/+1指示物。 当血盆口死去时,派出一个X/X,黑绿双色的多头龙衍生生物,X为血盆口上+1/+1指示物的数量。
Oracle text (EN)
Legendary Creature — Hydra Horror
Grakmaw enters with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
Printing details
- Set
- ZNR · 223
- Rarity
- Rare
- Language
- ZHS
- Artist
- Filip Burburan
- Released
- 2020-09-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHS)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHS) |
|---|---|---|
| November 3, 2026 | €0.20 | €1.46 |
| November 1, 2026 | €0.19 | €1.46 |
| October 28, 2026 | €0.18 | €1.46 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.20 30-day avg €0.21 | low €0.10 trend €0.25 30-day avg €0.31 |
| CardTrader (ZHS) | NM from €1.46 with Zero from €1.46 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.31 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If a creature with a +1/+1 counter on it dies after receiving too many -1/-1 counters, it dies at the same time that the counters are removed, and Grakmaw's second ability triggers. Similarly, if Grakmaw dies after receiving too many -1/-1 counters, use the number of +1/+1 counters it had prior to receiving the -1/-1 counters to determine the value of X.
-
Grakmaw's second ability puts just one +1/+1 counter on it, no matter how many counters the dying creature had.