Vaso da Eternidade 
Eternity Vessel
Artefato
Printed (PT)
Artefato
Vaso da Eternidade entra no campo de batalha com X marcadores de carga, sendo X igual ao seu total de pontos de vida. Aterragem — Toda vez que um terreno entra no campo de batalha sob o seu controle, você pode fazer com que seu total de pontos de vida se torne o número de marcadores de carga em Vaso da Eternidade.
Oracle text (EN)
Artifact
This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.
Printing details
- Set
- ZEN · 200
- Rarity
- Mythic
- Language
- PT
- Artist
- John Avon
- Released
- 2009-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (PT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (PT) |
|---|---|---|
| November 2, 2026 | €5.61 | €4.10 |
| October 30, 2026 | €5.15 | €4.10 |
| October 29, 2026 | €4.71 | €4.10 |
| October 28, 2026 | €5.00 | €4.10 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.50 trend €5.61 30-day avg €5.86 | low €9.90 trend €19.47 30-day avg €14.92 |
| CardTrader (PT) | NM from €4.10 with Zero from €4.10 | NM from – |
| CardTrader (any language) | NM from €4.10 | NM from €25.39 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
For your life total to become the number of charge counters on Eternity Vessel, you actually gain or lose the necessary amount of life. For example, if your life total is 4 when Eternity Vessel's landfall ability resolves and Eternity Vessel has 12 charge counters on it, the ability will cause you to gain 8 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
-
Eternity Vessel's landfall ability cares only about how many charge counters are on it, not what its controller's life total was as it entered. The number of charge counters may be changed by other spells and abilities.
-
In a Two-Headed Giant game, your life total is the same as your team's life total, so Eternity Vessel enters with a number of charge counters on it equal to your team's life total. When its landfall ability resolves, it causes its controller to lose or gain the appropriate amount of life, and the team's life total is adjusted by the amount of life the player gains or loses as a result of this ability. Suppose Eternity Vessel has 15 charge counters on it when its landfall ability resolves, and its controller's team has 11 life. That player's life total is 11, which becomes 15, for a net gain of 4 life. The team's life total becomes 15.
-
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
-
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
-
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).