Ewigkeitsbewahrung

Ewigkeitsbewahrung

Eternity Vessel

Artefakt

Printed (DE)

Artefakt

Die Ewigkeitsbewahrung kommt mit X Ladungsmarken ins Spiel, wobei X gleich deinem Lebenspunktestand ist. Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, kannst du deinen Lebenspunktestand so verändern, dass er gleich der Anzahl an Ladungsmarken auf der Ewigkeitsbewahrung ist.

Oracle text (EN)

Artifact

This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.

Printing details

Set
ZEN · 200
Rarity
Mythic
Language
DE
Artist
John Avon
Released
2009-10-02
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€5.61
October 30, 2026€5.15
October 29, 2026€4.71
October 28, 2026€5.00

Prices

SourceNon-foilFoil
Cardmarketlow €1.50 trend €5.61 30-day avg €5.86low €9.90 trend €19.47 30-day avg €14.92
CardTrader (DE)No offers
CardTrader (any language)NM from €4.10 NM from €25.39

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • For your life total to become the number of charge counters on Eternity Vessel, you actually gain or lose the necessary amount of life. For example, if your life total is 4 when Eternity Vessel's landfall ability resolves and Eternity Vessel has 12 charge counters on it, the ability will cause you to gain 8 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

  • Eternity Vessel's landfall ability cares only about how many charge counters are on it, not what its controller's life total was as it entered. The number of charge counters may be changed by other spells and abilities.

  • In a Two-Headed Giant game, your life total is the same as your team's life total, so Eternity Vessel enters with a number of charge counters on it equal to your team's life total. When its landfall ability resolves, it causes its controller to lose or gain the appropriate amount of life, and the team's life total is adjusted by the amount of life the player gains or loses as a result of this ability. Suppose Eternity Vessel has 15 charge counters on it when its landfall ability resolves, and its controller's team has 11 life. That player's life total is 11, which becomes 15, for a net gain of 4 life. The team's life total becomes 15.

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
ZEN(Shown printing)200MythicDE––€1.50–
SLZ345RareEN––––
SLZ103RareEN––––
SLZ224RareEN––––
ZEN200MythicPT––€1.50€4.10
ZEN200MythicRU––€1.50–
ZEN200MythicZHS––€1.50€7.13
ZEN200MythicES––€1.50€6.09
ZEN200MythicJA––€1.50€8.14
ZEN200MythicIT––€1.50€9.27
ZEN200MythicEN€5.15$15.78€1.50€7.61
ZEN200MythicFR––€1.50–

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