Viaggio Straordinario 



Extraordinary Journey
Incantesimo
Printed (IT)
Incantesimo
Quando il Viaggio Straordinario entra nel campo di battaglia, esilia fino a X creature bersaglio. Per ognuna di quelle carte, il suo proprietario può giocarla fintanto che rimane esiliata. Ogniqualvolta una o più creature non pedina entrano nel campo di battaglia, se una o più di esse sono entrate dall'esilio o sono state lanciate dall'esilio, peschi una carta. Questa abilità si innesca solo una volta per turno.
Oracle text (EN)
Enchantment
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Printing details
- Set
- WOE · 48
- Rarity
- Rare
- Language
- IT
- Artist
- Volkan Baǵa
- Released
- 2023-09-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| November 2, 2026 | €0.22 | €0.17 |
| November 1, 2026 | €0.25 | €0.17 |
| October 31, 2026 | €0.26 | €0.17 |
| October 30, 2026 | €0.23 | €0.17 |
| October 29, 2026 | €0.22 | €0.17 |
| October 28, 2026 | €0.23 | €0.17 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.22 30-day avg €0.20 | low – trend €0.34 30-day avg €0.29 |
| CardTrader (IT) | NM from €0.17 with Zero from €0.17 | NM from €0.29 with Zero from €0.29 |
| CardTrader (any language) | NM from €0.17 | NM from €0.27 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
Players must pay all costs and follow all normal timing rules for spells cast with Extraordinary Journey's first ability.
-
Extraordinary Journey's second ability applies to all creatures that enter the battlefield from exile or were cast from exile, not just creatures cast with Extraordinary Journey's first ability.