Amanecer glorioso 


Glorious Sunrise
Encantamiento
Printed (ES)
Encantamiento
Al comienzo del combate en tu turno, elige uno:
• Las criaturas que controlas obtienen +1/+1 y ganan la habilidad de arrollar hasta el final del turno.
• La tierra objetivo gana ": Agrega
" hasta el final del turno.
• Roba una carta si controlas una criatura con fuerza de 3 o más.
• Ganas 3 vidas.
Oracle text (EN)
Enchantment
At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains ": Add
" until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.
Printing details
- Set
- VOW · 200
- Rarity
- Rare
- Language
- ES
- Artist
- Andreas Zafiratos
- Released
- 2021-11-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €1.52 |
| November 1, 2026 | €1.39 |
| October 31, 2026 | €1.30 |
| October 30, 2026 | €1.35 |
| October 29, 2026 | €1.33 |
| October 28, 2026 | €1.34 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €1.52 30-day avg €1.26 | low – trend €2.39 30-day avg €1.85 |
| CardTrader (ES) | No offers | |
| CardTrader (any language) | NM from €1.09 | NM from €2.69 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Glorious Sunrise's third mode may be chosen even if you don't control any creatures with power 3 or greater as the ability goes on the stack. If you control a creature with power 3 or greater when it resolves, you will draw a card. If not, it will do nothing as it resolves.