Neriv, knisternde Vorhut

Neriv, knisternde Vorhut

Neriv, Crackling Vanguard

Legendäre Kreatur — Geist, Drache4/4

Printed (DE)

Legendäre Kreatur — Geist, Drache

Fliegend, Todesberührung Wenn Neriv ins Spiel kommt, erzeuge zwei 1/1 rote Goblin-Kreaturenspielsteine. Immer wenn Neriv angreift, schicke so viele Karten oben von deiner Bibliothek ins Exil, wie du Spielsteine mit unterschiedlichen Namen kontrollierst. Während jedes Zuges, in dem du mit einem Commander angegriffen hast, kannst du beliebig viele jener Karten spielen.

Oracle text (EN)

Legendary Creature — Spirit Dragon

Flying, deathtouch When Neriv enters, create two 1/1 red Goblin creature tokens. Whenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards.

Printing details

Set
TDC · 6
Rarity
Mythic
Language
DE
Artist
Lucas Graciano
Released
2025-04-11
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 29, 2026€0.41
October 28, 2026€0.40

Prices

SourceNon-foilFoil
Cardmarketlow €0.22 trend €0.41 30-day avg €0.48low €0.22 trend €0.55 30-day avg €0.50
CardTrader (DE)No offers
CardTrader (any language)NM from €0.11 NM from €0.19

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • The effect that creates a token may set the name of that token. A token that’s a copy of something else has the name of the object it’s a copy of, unless otherwise specified. All other tokens have a name that matches the subtypes of the token that was created plus the word “Token.” For example, an effect that says “Create a 1/1 green Elf creature token” creates a token that’s name is “Elf Token.”

  • To determine the number of differently named tokens you control, count each token you control once, but only if its English name isn’t the same as another token you’ve already counted this way. For example, if you control two tokens named “Elf Token” and one token named “Goblin Token,” you exile two cards from the top of your library.

Printings

6 printings

SetNo.RarityLanguageEURUSDCMCT
TDC(Shown printing)6MythicDE––€0.22–
TDC6MythicEN€0.41$0.86€0.22€0.11
TDC6MythicIT––€0.22€10,000.64
TDC6MythicFR––€0.22€1.39
TDC6MythicES––€0.22€1.09
TDC6MythicJA––€0.22€0.59

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