Truand mécanique

Truand mécanique

Mechanical Mobster

Artifact Creature — Human Robot Villain2/1

Printed (FR)

Quand cette créature arrive, exilez jusqu'à une carte ciblée depuis un cimetière. Une créature ciblée que vous contrôlez connive. (Piochez une carte, puis défaussez-vous d'une carte. Si vous vous êtes défaussé d'une carte non-terrain, mettez un marqueur +1/+1 sur cette créature.)

Oracle text (EN)

Artifact Creature — Human Robot Villain

When this creature enters, exile up to one target card from a graveyard. Target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Printing details

Set
SPM · 168
Rarity
Common
Language
FR
Artist
David Szabo
Released
2025-09-26
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
November 3, 2026€0.07€0.28
October 29, 2026€0.09€0.28
October 28, 2026€0.10€0.28

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.07 30-day avg €0.06low €0.02 trend €0.06 30-day avg €0.08
CardTrader (FR)NM from €0.28 with Zero from €0.28NM from €0.34 with Zero from €0.34
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.

  • If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.

  • Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.

Printings

7 printings

SetNo.RarityLanguageEURUSDCMCT
SPM(Shown printing)168CommonFR––€0.02€0.28
SPM168CommonIT––€0.02€0.11
SPM168CommonJA––€0.02–
SPM168CommonEN€0.09$0.12€0.02€0.11
SPM168CommonDE––€0.02€0.11
SPM168CommonES––€0.02€0.11
OM1163CommonEN––––

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