Mechanischer Gangster

Mechanischer Gangster

Mechanical Mobster

Artifact Creature — Human Robot Villain2/1

Printed (DE)

Wenn diese Kreatur ins Spiel kommt, schicke bis zu eine Karte deiner Wahl aus einem Friedhof ins Exil. Eine Kreatur deiner Wahl, die du kontrollierst, intrigiert. (Ziehe eine Karte und wirf dann eine Karte ab. Falls du eine Nichtland-Karte abgeworfen hast, lege eine +1/+1-Marke auf die Kreatur.)

Oracle text (EN)

Artifact Creature — Human Robot Villain

When this creature enters, exile up to one target card from a graveyard. Target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Printing details

Set
SPM · 168
Rarity
Common
Language
DE
Artist
David Szabo
Released
2025-09-26
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
October 29, 2026€0.09€0.11
October 28, 2026€0.10€0.11

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.09 30-day avg €0.06low €0.02 trend €0.06 30-day avg €0.08
CardTrader (DE)NM from €0.11 with Zero from €0.16NM from €0.29 with Zero from €0.29
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.

  • If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.

  • Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.

Printings

7 printings

SetNo.RarityLanguageEURUSDCMCT
SPM(Shown printing)168CommonDE––€0.02€0.11
SPM168CommonIT––€0.02€0.11
SPM168CommonJA––€0.02–
SPM168CommonEN€0.09$0.12€0.02€0.11
SPM168CommonES––€0.02€0.11
SPM168CommonFR––€0.02€0.28
OM1163CommonEN––––

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