陰謀故買人 

Scheming Fence
生物 ~人類/市民2/3
Printed (ZHT)
生物 ~人類/市民
於陰謀故買人進戰場時,你可以選擇一個非地永久物。 所選永久物的起動式異能都不能起動。 陰謀故買人具有所選永久物的所有起動式異能,但忠誠異能除外。你可以將魔法力視同任意顏色的魔法力來支付起動這些異能的費用。
Oracle text (EN)
Creature — Human Citizen
As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Printing details
- Set
- SNC · 219
- Rarity
- Rare
- Language
- ZHT
- Artist
- Cristi Balanescu
- Released
- 2022-04-29
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €0.18 |
| October 30, 2026 | €0.17 |
| October 28, 2026 | €0.15 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.18 30-day avg €0.18 | low €0.09 trend €0.30 30-day avg €0.26 |
| CardTrader (ZHT) | No offers | |
| CardTrader (any language) | NM from €0.16 | NM from €0.27 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Some activated abilities won't do anything when activated by Scheming Fence. For example, if the chosen permanent is an Equipment with an equip ability, activating that equip ability will not cause Scheming Fence to become attached because it isn't one of the subtypes which can be attached to permanents (Aura, Equipment, and Fortification).
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Scheming Fence gains only activated abilities. It doesn't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.
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Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
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If an ability that Scheming Fence gains refers to the permanent it is on by name, the ability Scheming Fence has refers to Scheming Fence instead.