Sage of Hours 

Creature — Human Wizard1/1
Oracle text (EN)
Creature — Human Wizard
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it. Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.
Printing details
- Set
- SLD · 2868
- Rarity
- Mythic
- Language
- EN
- Artist
- Robin Eisenberg
- Released
- 2026-08-31
- Prices
- €18.39 · $10.20
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €15.38 | €19.45 |
| November 1, 2026 | €18.39 | €19.53 |
| October 31, 2026 | €18.39 | €19.52 |
| October 29, 2026 | €18.39 | €19.49 |
| October 28, 2026 | €18.39 | €19.42 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €13.90 trend €15.38 30-day avg €17.17 | low €14.39 trend €13.96 30-day avg €16.37 |
| CardTrader (EN) | NM from €19.45 with Zero from €19.45 | NM from €15.95 with Zero from €15.95 |
| CardTrader (any language) | NM from €19.45 | NM from €15.95 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Heroic abilities will resolve before the spell that caused them to trigger.
-
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
-
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
-
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.